An Open Movie

Model Spree: Round 1 [Factory Set]

This is round one of our model spree!  With this, you will be helping with objects to place within our elaborate factory which is currently being modeled mainly by Stanislav Šestić.  With your help in creating these assets, we will push closer to composing some great shots in our production! 

Below is a list of objects to model. If you are interested in modeling one, make a comment to claim one. We will try to keep the list updated-if you want to post a progress shot, put in comments too [link to pic].  We ask that all models be uploaded to www.blendswap.com when complete and put a link to it in the comments.  Vertex grouping, UV mapping, and texturing are a HUGE bonus. We would love to have fully usable items!  Feel free to use an existing model if you already have one that is close to any objects in the list!

The process in short:

1. Claim an item from the list below (write a comment below) [Claim only 1 item at a time, claim another when done (step 4)]
[Update: You can claim more than one model]
2. Update progress of your work with photo link (write another comment)
3. When done, upload your .blend to blendswap.com (prefer the file zipped)
4. Post update link to your .blend in blendswap.com (write another comment below)

 

Note: We prefer you to use your real name in the comment, that way we can credit you better.

Thank you for your interest and support!

Some progress shots on the Factory:

 

 

As you can see, there is an awesome start to this environment, but more objects are needed to fill the gaps and make it even more convincing.

Here is a starter .blend file for you: ProjectFalconStarter.blend

Remember to keep only one item in a .blend file, keep the object origin at 0,0,0 and keep all scaling at 1,1,1 and transforms at 0,0,0.  Name things as you see fit for organizational purposes, Cube.001 is not a good name for a Cart ;)

 

To sum that up:

1. ONE item in a .blend file
2. Object Origin at 0,0,0
3. Scaling at 1,1,1
4. Transforms at 0,0,0
5. Use proper names

and…

Please use the comments section to “claim” an item!

[Each of these items should be completable in approx. 1-2 days. If for some reason you cannot complete your claimed item, say so, we understand things get crazy.]

[List updated 2011-12-13 14:55:43  -8 GMT]

1- CART 1

2 wheels on front with handels in back, and legs,old and broken http://www.digantiques.com/shops/Stone_Soup_Antiques_Gallery/123456cart1.jpg

2- CART 2

Wooden factory carts with 4 wheels,old ,some broken http://www.mortisetenon.com/assets/images/reproduction-industrial-factory-cart-coffee-table.jpg

WIP:

3- CART 3

For animals,broken http://cdn7.wn.com/pd/b1/78/4c0a323831e0e7f3b85a9a770b4f_grande.jpg

4- Old broom

old,some broken http://www.visualphotos.com/photo/2×2671993/old-fashioned_stick_broom_cb004426.jpg

5- Metal cans

old,rusty 6- Wooden barrels old,some broken.

7- Old engine

old rusty http://www.oldengine.org/members/diesel/AnsonMuseum/Anson1.jpg

WIP:

8- Steam/air blower

old rusty http://i3.photobucket.com/albums/y54/Asquith1/Autumn%202008/Meldrum01.jpg

9- Boilers

old rusty http://farm1.static.flickr.com/141/350719514_468bdc9bd4.jpg

10- Steampunk furnace door

old rusty,shape like on example image http://www.deviantart.com/download/179406366/hell_furnace_doors_by_highaltitudes-d2ytau6.png

11- Pile of coal

not too big,almost spent

12- Old Shovels

4 http://farm5.static.flickr.com/4150/5086439401_30b6146e3d.jpg

13- Factory door(for boiler room)

old,rusty,metal&wood

14- Factory stairs

old,rusty,metal,broken,whit levels like on example image http://hockomockdigital.com/html/images/JimStairs.jpg

10 Responses

  1. *Example Comment*

    [EXAMPLE]
    Hey! I would like to take item number 15! I love modelling non-existent things!
    [/END EXAMPLE]

    And then model it and post your link to photo–please make the link permanent so we can showcase your progress in the post above!

    December 13, 2011 at 5:35 AM

  2. I take #1

    December 13, 2011 at 11:10 AM

  3. Zoran Ratic

    8 and 10 want to get my normal map skills better

    December 13, 2011 at 11:38 AM

  4. #2 and #12

    December 13, 2011 at 1:03 PM

  5. I’d like to take #7

    December 13, 2011 at 6:27 PM

  6. LightBWK

    Wonderful start guys!!!

    December 15, 2011 at 9:28 PM

  7. I’ll start off with the old broom.

    January 3, 2012 at 9:52 PM

  8. LightBWK

    Alrighty, #4 taken.

    January 3, 2012 at 10:12 PM

  9. Pingback: » The Script & The Setup Project Falcon

  10. I am going to do the animal cart!

    January 10, 2012 at 6:11 PM

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